Generative AI for Cinema, Research, and New Visual Worlds


I use generative AI not as spectacle, but as a cinematic tool: for reenactment, visual research, worldbuilding, hybrid storytelling, and critical media practice.

My engagement with Generative AI is driven by both curiosity and critical reflection. I’m less interested in flashy effects than in the question of how we can use these technologies consciously and responsibly. Instead of relying on closed systems and Big Tech dependencies, I focus on open-source solutions and local workflows. This way, artistic work remains transparent, accountable, and in the hands of those who create it.

AI WORKFLOW REEL 2026




MAYBE ASK DZIGA VERTOV - short 2024/2025

AUTOMAT VR Prototype 2025 (walkthrough video)


Use Cases


For me, AI is not a gimmick but a tool to expand cinematic possibilities. Some of the ways I integrate it include:

Documentary re-enactments: reconstructing scenes without losing authenticity.

Animation & hybrid formats: combining AI-generated assets with traditional animation and documentary material.

Immersive environments: building virtual spaces that open new perspectives on reality.

These approaches help unlock new layers of storytelling—always with the guiding question: How does AI change the way we perceive reality?

Hybrid Workflows


Image Development: Prompt design, AI image generation, image editing, style development, character sheets, look exploration

Scene Construction: 3D blockouts, rough renderings, spatial layouts, camera studies, lighting concepts

Motion & Performance: Trigger videos, performance-based inputs, image-to-video workflows, motion refinement

Worldbuilding & Pipeline Design: Digital assets, hybrid compositing, local/open-source workflows, iterative scene development

Research & Customization: LoRA training, reference-based studies, material testing, workflow prototyping

Teaching & Research


For several years, I have been teaching the fusion of immersive worlds, virtual environments, digital assets, and traditional cinematography. As a lecturer and workshop leader at HKU (Hong Kong University), Colgate University (USA), the HFF Munich Summer School and FH Mittweida I have worked with students, filmmakers, and artists to experiment with new methods and practices.
But this is only the beginning of a longer journey: combining film, research, and critical media practice will continue to open unexpected doors.